I have just started looking at VR on IOS developers.google.com/vr/develop/unity/get-started-ios
I have currently got it so you can look and move around a complex scene.
I am planning to make a lazer shooter game.
I've finished Surrounded in Unity. It's a strategy game. You have a counter and 4 blocks and the aim is to surround your opponent, so that they can't move their counter or place a block. I used Minimax (with an eval function) with increasing depth for the difficulty levels. The music changes as you get closer to being surrounded.
I've written this app to help victims of bullying. It's on the App Store. I learnt a lot about data persistence.
I've finished my second game in Unity, Noughts & Crosses. It's now on the Apple App store. (There are lots of Noughts & Crosses games; mine is called "Noughts & Crosses (by James L)".)
I have made my first game in Unity, a 2D jumper game called Fly Orange (see the C# / Unity page for a link to download).
I have now re-written Connect Four with minimax. Find it on Python strategy games. The minimax code is below: