Oxford Computing Challenge
I scored 66 out of 66 on the first round of the Oxford Computing Challenge and have qualified for the final 20. Thank you to Mr C. for organising this.
I've been quiet on my blog recently, but very busy with a project.
I have finally built my first VR game for Oculus Rift in Unreal Engine / C++. It's a recycling game. Grab items off the conveyor in and throw them into the right recycling bin: keep up your accuracy to keep playing as the conveyor gets faster.
I had nearly completed the game at Christmas and was doing the final debugging when I made a mistake with my back up to github and corrupted the game and the back up. I ended up having to redo all the Blueprints and got a long list of bugs.
I've created a new page for Unreal Engine projects. You can get the build and the source code and (in case you don't have Oculus) watch a video using the link below.
I am doing lots of projects every projects all the time and I can't put them all on the website so I've made a blog.