I've finished Surrounded in Unity. It's a strategy game. You have a counter and 4 blocks and the aim is to surround your opponent, so that they can't move their counter or place a block. I used Minimax (with an eval function) with increasing depth for the difficulty levels. The music changes as you get closer to being surrounded.
I am doing lots of projects every projects all the time and I can't put them all on the website so I've made a blog.