James Lindsay, year 10 programmer in
RUST, C# / UNITY, C++ / UNREAL, PYTHON, SCRATCH and C
I am in year 10 (aged 15) and am a keen programmer.
I won the Oxford University Computing Challenge for my age group in 2021, 2020 and 2019 and was second in 2022.
I qualified for the BAFTA Young Game Designer Game Making finals in 2021, 2019 and 2018.
On this website, I share some of my C# / Unity, C++ / Unreal, Python, Scratch and C code and electronics projects.
I'm currently writing an interpreter in Rust for a language similar to Python, but with curly brackets rather than white space.
I contribute to an open source project: Graphite, a vector editor built in Rust.
I've also been teaching myself machine learning and passed the TensorFlow in Practice course on Coursera.
The top button takes you to my BLOG where I record what I've been working on.
I won the Oxford University Computing Challenge for my age group in 2021, 2020 and 2019 and was second in 2022.
I qualified for the BAFTA Young Game Designer Game Making finals in 2021, 2019 and 2018.
On this website, I share some of my C# / Unity, C++ / Unreal, Python, Scratch and C code and electronics projects.
I'm currently writing an interpreter in Rust for a language similar to Python, but with curly brackets rather than white space.
I contribute to an open source project: Graphite, a vector editor built in Rust.
I've also been teaching myself machine learning and passed the TensorFlow in Practice course on Coursera.
The top button takes you to my BLOG where I record what I've been working on.